DGuard

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DGuard vs Intave

We checked every one of the 47 kinds of cheats DGuard has a check for against the source code and documentation of Intave. Only a full check counts — "partly" and "indirectly" don't, the same rules as for every anticheat in the comparison.

DGuard

47of 47 kinds of cheats

Intave

27of 47 kinds of cheats

Intave

Catches aura and scaffold only on a paid plan — €0.79 per 1,000 player-hours. Its machine learning runs in the cloud, also for a fee.

DGuard

Aura and scaffold are caught on every plan, and the combat model runs right on your server.

What Intave is missing

20 kinds of cheats Intave has no check for in its public sources, or only a partial one. DGuard has a check for each.

  • Multi-aura

    several targets in one tick

    Combat

    Intave: partly — no dedicated check — only a general attack cap, never punished

    DGuard: Heuristics

  • TriggerBot

    hits the instant the crosshair lands

    Combat

    Intave: partly — not named — only the generic combat-automation heuristic

    DGuard: Heuristics

  • Criticals

    crits without a real jump

    Combat

    Intave: partly — no dedicated check — only the generic on-ground check

    DGuard: Physics · ProtocolScanner

  • KeepSprint

    sprint isn't reset after a hit

    Combat

    Intave: partly — no working dedicated check — only the generic movement simulation

    DGuard: Heuristics

  • SuperKnockback

    extra knockback on the enemy

    Combat

    Intave: partly — no working dedicated check

    DGuard: Heuristics

  • CrystalAura / AutoCrystal

    places and pops crystals by itself

    Combat

    Intave: not in public sources

    DGuard: 8 crystal rules

  • AutoPotion / AutoPearl

    throws where the camera doesn't look

    Combat

    Intave: not in public sources

    DGuard: Heuristics

  • Tower

    pillars up faster than a human

    Building and world

    Intave: partly — not named — only the generic placement analysis

    DGuard: PlacementAnalysis

  • FastPlace

    places blocks too often

    Building and world

    Intave: partly — only with timing checks on — off by default

    DGuard: PlacementAnalysis

  • Nuker

    breaks everything around at once

    Building and world

    Intave: partly — not named — only the break time of a single block

    DGuard: BreakSpeedLimiter

  • PacketMine

    mines with packets

    Building and world

    Intave: partly — not named — only break time and slot switches

    DGuard: BreakSpeedLimiter

  • CivBreak

    re-breaks a block instantly

    Building and world

    Intave: partly — only clients below 1.14, never punished

    DGuard: Heuristics

  • AutoArmor

    puts armor on by itself

    Inventory

    Intave: partly — no dedicated check — only inventory click speed

    DGuard: InventoryClickAnalysis

  • XCarry

    carries items in crafting slots

    Inventory

    Intave: not in public sources

    DGuard: InventoryClickAnalysis

  • FastXP

    throws XP bottles in bursts

    Inventory

    Intave: not in public sources

    DGuard: InventoryClickAnalysis

  • NoRotate

    ignores server rotation

    Packets and automation

    Intave: not in public sources

    DGuard: ProtocolScanner

  • BookBot

    writes books with a bot

    Packets and automation

    Intave: not in public sources

    DGuard: ProtocolScanner

  • AutoFish

    fishes by itself

    Packets and automation

    Intave: not in public sources

    DGuard: Heuristics

  • AutoEat

    eats by itself

    Packets and automation

    Intave: not in public sources

    DGuard: Heuristics

  • AntiAFK

    fakes a player at the keyboard

    Packets and automation

    Intave: not in public sources

    DGuard: Heuristics

Every kind of cheatShow all 47 kinds of cheats
CheatDGuard47/47Intave27/47
Combat
KillAurahits targets by itselfHeuristics
Multi-auraseveral targets in one tickHeuristicsno dedicated check — only a general attack cap, never punished
TriggerBothits the instant the crosshair landsHeuristicsnot named — only the generic combat-automation heuristic
AimAssist / Aimbotaims for the playerHeuristics
Reachhits beyond reachAttackRaytrace
HitBoxenlarged hitboxesAttackRaytrace
AutoClickerclicks for the playerClickPatterns
Criticalscrits without a real jumpPhysics · ProtocolScannerno dedicated check — only the generic on-ground check
Velocityignores knockbackPhysics
KeepSprintsprint isn't reset after a hitHeuristicsno working dedicated check — only the generic movement simulation
SuperKnockbackextra knockback on the enemyHeuristicsno working dedicated check
Backtrack / FakeLaghits past positions, holds packets backAttackRaytrace
CrystalAura / AutoCrystalplaces and pops crystals by itself8 crystal rules
AutoTotema totem in hand in 0 ticksInventoryClickAnalysis
AutoPotion / AutoPearlthrows where the camera doesn't lookHeuristics
Movement
Speedfaster than the game allowsPhysics
Flyflies without elytra or creativePhysics
NoFalltakes no fall damagePhysics
Jesuswalks on waterPhysics
Stepsteps up full blocksPhysics
Spiderclimbs wallsPhysics
Phasewalks through blocksPhysics
NoSlowno slowdown when eating or blockingPhysics
ElytraFlycontrolled elytra flightPhysics
BoatFly / EntitySpeedflies and speeds up on vehiclesPhysics
Timerspeeds the game upTimer
Blinkholds packets, then teleportsTimer
OmniSprintsprints in any directionHeuristics
Building and world
Scaffoldbridges without lookingPlacementAnalysis
Towerpillars up faster than a humanPlacementAnalysisnot named — only the generic placement analysis
FastPlaceplaces blocks too oftenPlacementAnalysisonly with timing checks on — off by default
FastBreakbreaks faster than possibleBreakSpeedLimiter
Nukerbreaks everything around at onceBreakSpeedLimiternot named — only the break time of a single block
PacketMinemines with packetsBreakSpeedLimiternot named — only break time and slot switches
GhostHanduses and hits through wallsInteractionRaytrace
CivBreakre-breaks a block instantlyHeuristicsonly clients below 1.14, never punished
Inventory
InvMovemoves with the inventory openInventoryClickAnalysis
AutoArmorputs armor on by itselfInventoryClickAnalysisno dedicated check — only inventory click speed
XCarrycarries items in crafting slotsInventoryClickAnalysis
FastXPthrows XP bottles in burstsInventoryClickAnalysis
Packets and automation
Packet order in a tickthe cheat reorders actionsHeuristics
BadPacketsimpossible packetsProtocolScanner
NoRotateignores server rotationProtocolScanner
BookBotwrites books with a botProtocolScanner
AutoFishfishes by itselfHeuristics
AutoEateats by itselfHeuristics
AntiAFKfakes a player at the keyboardHeuristics

— a check in the source code or docs, — not in public sources, — partly or only indirectly, not counted (hover the icon for the reason). The rows are every kind of cheat DGuard has a check for; the same counting rules apply to everyone.

Sources on Intave

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