One on one
DGuard vs Intave
We checked every one of the 47 kinds of cheats DGuard has a check for against the source code and documentation of Intave. Only a full check counts — "partly" and "indirectly" don't, the same rules as for every anticheat in the comparison.
47of 47 kinds of cheats
27of 47 kinds of cheats
Catches aura and scaffold only on a paid plan — €0.79 per 1,000 player-hours. Its machine learning runs in the cloud, also for a fee.
Aura and scaffold are caught on every plan, and the combat model runs right on your server.
What Intave is missing
20 kinds of cheats Intave has no check for in its public sources, or only a partial one. DGuard has a check for each.
- Combat
Multi-aura
several targets in one tick
Intave: partly — no dedicated check — only a general attack cap, never punished
DGuard: Heuristics
- Combat
TriggerBot
hits the instant the crosshair lands
Intave: partly — not named — only the generic combat-automation heuristic
DGuard: Heuristics
- Combat
Criticals
crits without a real jump
Intave: partly — no dedicated check — only the generic on-ground check
DGuard: Physics · ProtocolScanner
- Combat
KeepSprint
sprint isn't reset after a hit
Intave: partly — no working dedicated check — only the generic movement simulation
DGuard: Heuristics
- Combat
SuperKnockback
extra knockback on the enemy
Intave: partly — no working dedicated check
DGuard: Heuristics
- Combat
CrystalAura / AutoCrystal
places and pops crystals by itself
Intave: not in public sources
DGuard: 8 crystal rules
- Combat
AutoPotion / AutoPearl
throws where the camera doesn't look
Intave: not in public sources
DGuard: Heuristics
- Building and world
Tower
pillars up faster than a human
Intave: partly — not named — only the generic placement analysis
DGuard: PlacementAnalysis
- Building and world
FastPlace
places blocks too often
Intave: partly — only with timing checks on — off by default
DGuard: PlacementAnalysis
- Building and world
Nuker
breaks everything around at once
Intave: partly — not named — only the break time of a single block
DGuard: BreakSpeedLimiter
- Building and world
PacketMine
mines with packets
Intave: partly — not named — only break time and slot switches
DGuard: BreakSpeedLimiter
- Building and world
CivBreak
re-breaks a block instantly
Intave: partly — only clients below 1.14, never punished
DGuard: Heuristics
- Inventory
AutoArmor
puts armor on by itself
Intave: partly — no dedicated check — only inventory click speed
DGuard: InventoryClickAnalysis
- Inventory
XCarry
carries items in crafting slots
Intave: not in public sources
DGuard: InventoryClickAnalysis
- Inventory
FastXP
throws XP bottles in bursts
Intave: not in public sources
DGuard: InventoryClickAnalysis
- Packets and automation
NoRotate
ignores server rotation
Intave: not in public sources
DGuard: ProtocolScanner
- Packets and automation
BookBot
writes books with a bot
Intave: not in public sources
DGuard: ProtocolScanner
- Packets and automation
AutoFish
fishes by itself
Intave: not in public sources
DGuard: Heuristics
- Packets and automation
AutoEat
eats by itself
Intave: not in public sources
DGuard: Heuristics
- Packets and automation
AntiAFK
fakes a player at the keyboard
Intave: not in public sources
DGuard: Heuristics
Every kind of cheatShow all 47 kinds of cheats
| Cheat | DGuard47/47 | Intave27/47 |
|---|---|---|
| Combat | ||
| KillAurahits targets by itself | Heuristics | |
| Multi-auraseveral targets in one tick | Heuristics | no dedicated check — only a general attack cap, never punished |
| TriggerBothits the instant the crosshair lands | Heuristics | not named — only the generic combat-automation heuristic |
| AimAssist / Aimbotaims for the player | Heuristics | |
| Reachhits beyond reach | AttackRaytrace | |
| HitBoxenlarged hitboxes | AttackRaytrace | |
| AutoClickerclicks for the player | ClickPatterns | |
| Criticalscrits without a real jump | Physics · ProtocolScanner | no dedicated check — only the generic on-ground check |
| Velocityignores knockback | Physics | |
| KeepSprintsprint isn't reset after a hit | Heuristics | no working dedicated check — only the generic movement simulation |
| SuperKnockbackextra knockback on the enemy | Heuristics | no working dedicated check |
| Backtrack / FakeLaghits past positions, holds packets back | AttackRaytrace | |
| CrystalAura / AutoCrystalplaces and pops crystals by itself | 8 crystal rules | |
| AutoTotema totem in hand in 0 ticks | InventoryClickAnalysis | |
| AutoPotion / AutoPearlthrows where the camera doesn't look | Heuristics | |
| Movement | ||
| Speedfaster than the game allows | Physics | |
| Flyflies without elytra or creative | Physics | |
| NoFalltakes no fall damage | Physics | |
| Jesuswalks on water | Physics | |
| Stepsteps up full blocks | Physics | |
| Spiderclimbs walls | Physics | |
| Phasewalks through blocks | Physics | |
| NoSlowno slowdown when eating or blocking | Physics | |
| ElytraFlycontrolled elytra flight | Physics | |
| BoatFly / EntitySpeedflies and speeds up on vehicles | Physics | |
| Timerspeeds the game up | Timer | |
| Blinkholds packets, then teleports | Timer | |
| OmniSprintsprints in any direction | Heuristics | |
| Building and world | ||
| Scaffoldbridges without looking | PlacementAnalysis | |
| Towerpillars up faster than a human | PlacementAnalysis | not named — only the generic placement analysis |
| FastPlaceplaces blocks too often | PlacementAnalysis | only with timing checks on — off by default |
| FastBreakbreaks faster than possible | BreakSpeedLimiter | |
| Nukerbreaks everything around at once | BreakSpeedLimiter | not named — only the break time of a single block |
| PacketMinemines with packets | BreakSpeedLimiter | not named — only break time and slot switches |
| GhostHanduses and hits through walls | InteractionRaytrace | |
| CivBreakre-breaks a block instantly | Heuristics | only clients below 1.14, never punished |
| Inventory | ||
| InvMovemoves with the inventory open | InventoryClickAnalysis | |
| AutoArmorputs armor on by itself | InventoryClickAnalysis | no dedicated check — only inventory click speed |
| XCarrycarries items in crafting slots | InventoryClickAnalysis | |
| FastXPthrows XP bottles in bursts | InventoryClickAnalysis | |
| Packets and automation | ||
| Packet order in a tickthe cheat reorders actions | Heuristics | |
| BadPacketsimpossible packets | ProtocolScanner | |
| NoRotateignores server rotation | ProtocolScanner | |
| BookBotwrites books with a bot | ProtocolScanner | |
| AutoFishfishes by itself | Heuristics | |
| AutoEateats by itself | Heuristics | |
| AntiAFKfakes a player at the keyboard | Heuristics | |
— a check in the source code or docs, — not in public sources, — partly or only indirectly, not counted (hover the icon for the reason). The rows are every kind of cheat DGuard has a check for; the same counting rules apply to everyone.
Sources on Intave
Compare on your own server
Run DGuard next to your current anticheat: up to 30 players online is free, with no time limit.
Start for free