DGuard

Anticheat comparison

Vulcan vs Polar: which anticheat is better

We checked 47 kinds of cheats against the source code and docs of Vulcan and Polar. Only a full check counts — "partly" and "indirectly" don't, and the rules are the same for everyone. DGuard is the third column.

Vulcan
25of 47
Polar
18of 47
DGuard
47of 47

Vulcan checks more: 25 of 47 kinds of cheats against 18 for Polar. But each covers something the other doesn't — see below.

Vulcan has it, Polar doesn't

  • Multi-aura — several targets in one tickPolar, partly: not named — only a generic cloud 'combat heuristics'
  • AimAssist / Aimbot — aims for the playerPolar, partly: not named — only a generic cloud 'combat heuristics'
  • HitBox — enlarged hitboxesPolar, partly: not named — only the hit-distance check
  • Criticals — crits without a real jumpPolar, partly: not named — only the ground-spoof check
  • KeepSprint — sprint isn't reset after a hitPolar, partly: not named — only the generic movement simulation
  • ElytraFly — controlled elytra flightPolar, partly: not named — the simulation recreates 'most' movements
  • BoatFly / EntitySpeed — flies and speeds up on vehicles
  • OmniSprint — sprints in any directionPolar, partly: not named — only the generic movement simulation
  • Tower — pillars up faster than a humanPolar, partly: not named — only the Scaffold check
  • FastPlace — places blocks too oftenPolar, partly: not named — only a right-click CPS limit
  • FastBreak — breaks faster than possiblePolar, partly: not named — only a generic block-interaction check
  • Nuker — breaks everything around at oncePolar, partly: not named — only a generic block-interaction check
  • Packet order in a tick — the cheat reorders actionsPolar, partly: not described — only a generic protocol check

Polar has it, Vulcan doesn't

  • Backtrack / FakeLag — hits past positions, holds packets back
  • NoFall — takes no fall damageVulcan, partly: no dedicated check — only a spoofed on-ground flag
  • Phase — walks through blocksVulcan, partly: no dedicated check, by their own page
  • NoSlow — no slowdown when eating or blockingVulcan, partly: only old sword-blocking, webs and honey — NoSlow while eating isn't detected
  • Blink — holds packets, then teleports
  • GhostHand — uses and hits through wallsVulcan, partly: beds only

Missed by both

16 of 47 kinds of cheats are checked by neither Vulcan nor Polar. DGuard has a check for every one.

Weak spots, from their own sources

Vulcan

$19.99 per server. By its own page it targets “blatant cheaters who use common and publicly available hacked clients”; Phase, Blink, InventoryWalk and vanilla NoSlow are on its not-detected list.

Polar

Movement and reach are never punished, there's no free tier, and it isn't sold in Russia or Belarus.

The full table: Vulcan, Polar and DGuard
CheatVulcan25/47Polar18/47DGuard47/47
Combat
KillAurahits targets by itself
Multi-auraseveral targets in one tickpartly or indirectly: not named — only a generic cloud 'combat heuristics'
TriggerBothits the instant the crosshair lands
AimAssist / Aimbotaims for the playerpartly or indirectly: not named — only a generic cloud 'combat heuristics'
Reachhits beyond reach
HitBoxenlarged hitboxespartly or indirectly: not named — only the hit-distance check
AutoClickerclicks for the player
Criticalscrits without a real jumppartly or indirectly: not named — only the ground-spoof check
Velocityignores knockback
KeepSprintsprint isn't reset after a hitpartly or indirectly: not named — only the generic movement simulation
SuperKnockbackextra knockback on the enemypartly or indirectly: no dedicated check — only the generic sprint-packet checks
Backtrack / FakeLaghits past positions, holds packets back
CrystalAura / AutoCrystalplaces and pops crystals by itself
AutoTotema totem in hand in 0 tickspartly or indirectly: a check was added in 2021; today's config doesn't have itpartly or indirectly: not named — only a generic inventory check
AutoPotion / AutoPearlthrows where the camera doesn't look
Movement
Speedfaster than the game allows
Flyflies without elytra or creative
NoFalltakes no fall damagepartly or indirectly: no dedicated check — only a spoofed on-ground flag
Jesuswalks on water
Stepsteps up full blocks
Spiderclimbs walls
Phasewalks through blockspartly or indirectly: no dedicated check, by their own page
NoSlowno slowdown when eating or blockingpartly or indirectly: only old sword-blocking, webs and honey — NoSlow while eating isn't detected
ElytraFlycontrolled elytra flightpartly or indirectly: not named — the simulation recreates 'most' movements
BoatFly / EntitySpeedflies and speeds up on vehicles
Timerspeeds the game up
Blinkholds packets, then teleports
OmniSprintsprints in any directionpartly or indirectly: not named — only the generic movement simulation
Building and world
Scaffoldbridges without looking
Towerpillars up faster than a humanpartly or indirectly: not named — only the Scaffold check
FastPlaceplaces blocks too oftenpartly or indirectly: not named — only a right-click CPS limit
FastBreakbreaks faster than possiblepartly or indirectly: not named — only a generic block-interaction check
Nukerbreaks everything around at oncepartly or indirectly: not named — only a generic block-interaction check
PacketMinemines with packetspartly or indirectly: not named — only a generic block-interaction check
GhostHanduses and hits through wallspartly or indirectly: beds only
CivBreakre-breaks a block instantlypartly or indirectly: not named — only a generic block-interaction check
Inventory
InvMovemoves with the inventory openpartly or indirectly: undetected by their own page — only clicks while movingpartly or indirectly: not named — only a generic inventory check
AutoArmorputs armor on by itselfpartly or indirectly: no dedicated check — only inventory click speedpartly or indirectly: not named — only a generic inventory check
XCarrycarries items in crafting slotspartly or indirectly: not named — only a generic inventory check
FastXPthrows XP bottles in burstspartly or indirectly: not named — only the generic item-use speedpartly or indirectly: not named — only a right-click CPS limit
Packets and automation
Packet order in a tickthe cheat reorders actionspartly or indirectly: not described — only a generic protocol check
BadPacketsimpossible packets
NoRotateignores server rotationpartly or indirectly: not named — only a generic protocol check
BookBotwrites books with a bot
AutoFishfishes by itself
AutoEateats by itself
AntiAFKfakes a player at the keyboard

— a check in the source code or docs, — not in public sources, — partly or only indirectly, not counted (hover the icon for the reason).

FAQ

Which is better, Vulcan or Polar?

By their public sources Vulcan checks more: 25 of 47 kinds of cheats against 18 for Polar. The cheats of your game mode decide — compare them in the table above.

Is there an anticheat that catches more than Vulcan and Polar?

Yes. DGuard — the best anticheat for a modern Minecraft server — has a check for all 47 kinds of cheats in this table, including the ones both of them miss. It's free up to 30 players online.

How did you compare?

We checked every kind of cheat against each anticheat's source code and documentation; the links are in the sources. Only a full check counts: a partial, experimental or off-by-default one doesn't.

Sources for Vulcan and Polar

Why choose between them?

DGuard checks all 47 kinds of cheats in the table — including what both of them miss. Free up to 30 players online, with the same protection as paid plans.